Rocks and Stones rules



 

Rocks and Stones does not have a physical board. The "board" consists of a set of 36 pieces in which each piece is orthogonally adjacent to at least one other piece. The pieces include 32 smaller pieces ("stones") and four larger pieces ("rocks"). The black player owns the black pieces and the white player owns the white pieces. The game is set up on a 6 x 6 grid. The rocks are in fixed positions (white: b2,e5 black: b5,e2). Each quarter section consists of a rock and four black and four white stones randomly distributed in the remaining positions.

During a player's turn, the player moves one of his/her rocks and one of his/her stones. Moves can only be made by jumping orthogonally over one adjacent piece. Multiple jumps with the same piece are possible during one move. The order of the two moves doesn't matter, and moving a stone is optional.

A player can win in on of three ways:
- The player's rock jumps over an opponent's rock.
- The opponent is unable to move either rock during his/her turn.
- A disconnected board is discovered after an opponent's move - regardless of who caused the disconnection.