The Royal Game of Ur could be made so it can be stuffed in an Altoids
My dad suggested using coins as dice.
Canadian coins can sometimes have striking faces, like a red poppy.
I've got some small stones from a beach in the Gimli area, some dark and some white quartz.
You can make a board out of just paper, which can be folded up.
I think this should be made on hand-drawn cutouts on something paperish,
not a link on the Internet with a solution next to it.
Is this too dweeby to put under the Christmas tree?
I developed a new game, called bilsang.
I was pondering the old Korean game
four field kono.
This is an awful
game with an intriguing type of capture.
Actually I forgot and misinterpreted the capture;
I thought you jump over an
opponent to land on a second opponent.
So what if you combined (my interpretation of) the four field kone capture
for some pieces plus other pieces that do capture by jumping over, like
checkers? You make holes in formations, then have the pawns take
advantage of that.
This quickly switched to chess knights and a bunch of pawns on each of
the two teams. I never did try four field kono capture.
The pawns have unique rules. The board is smaller.
I tried several different setups and board dimensions, but just wound
up back with the original idea, which is a 7 x 5 board and a
Dablot Prejjesne setup.
The gameplay for bilsang is interesting, and I played it many times.
However, the ending is dreary, and surprisingly even.
The game needed a goal other than attrition. I tried getting pieces
to the other side of the board, or planting yourself on the centre cell,
or an attrition points system. As of writing, the goal is to take a ball from the centre position. You aren't really taking it somewhere;
the game ends when one player can not take possession of the
ball and resigns.
Bilsang (I never could figure out if these names are capitalised) is a meaningless word.
I had the name kicking around forever as a folder name for a game that is long gone and forgotten.
I remember it as being exciting but a failure in the end. I've run through so many game ideas
that I can forget what I've done. This might be similar to the original rules for bilsang.
A glitch in the matrix there.
Components and names:
I made it with blue plus mostly clear turquoise glass pieces, with blue and white
dice as the knights. Those pieces are pretty.
All this goes on a tightly-packed 5 x 7 inch little board now made with
The ball was a dime. The hidden dime is awkward and extra work to move around.
I changed this - now called a crown - to an invisible piece.
When your piece has a crown you turn it upside down.
A die which would normally have a 1 on top would have a 6 on top.
What gameplay is like:
How good is this game?
I keep playing it over and over and over. It clearly works for me.