You've got your classic grid, say 7 x 7. There's a piece A. On the same row, some spaces across, there is piece B. On that column is piece C. On the same row as piece C is piece D. But what to do with that?
Some kind of war game, with a disappearing board?
Runners is a solid game, although you've got the awkward, brain-bending borderless board. The borderless board is used to prevent a bald spot in the middle.
What about using the method above with ~ Runners? Move to a piece that is on the same row or column?
:-) No more borderless board! Bald spot is not a problem. |
:-| I've tried more or less this before, and it failed to be good. I might have zarged instead of zagged. |
:-( If this replaces Runners, all that work would go out the window. |
If this works, we could switch to a nice 6 x 6 board. 7 x 7 was used for the specific rules of Runners.
I tried it. It's fine.
I thought a 7 x 7 would provide a richer game, crazy routes. But the 6 x 6 works and cuts out a lot of fluff moves.
The name could be reconsidered too.
NEW There should be photographs by the end of the day. Early play testing shows that as both sides choose optimal routes, few pawns remain at the end of the game. Like zero. If that is the case, that would be bad. If you know you will have zero pawns at the end, you will know who wins when the game starts.
The game provides intellectual stimulation. But there is a great chance this will be abandoned because of the above reason. Time for both testing and tinkering.
It looks like Thesaurus Canada will be renamed Treasure Hunt Canada. Clear. Not original; it doesn't stand out. The acronym is .. the acronym.
Muttering to myself:
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It might be best to ignore me.
Does one person do one treasure hunt, or could there be multiperson involvement? I've gone back and forth over this.
Here is an early look at what to do about money. Designers would get paid a percentage of sales as a fellow member of the team. The person who places the treasure should be compensated; it's more work than it
sounds. A designer would be paid twice for two treasure hunts. Tasks like website work or translation would not
be compensated. Would treasure hunt art would be paid for by the designer? The person who puts together the book, arranging this and that, would get .. Money would have to go toward, oh, a cover artist.
Money going toward treasure would be .. a mess, if you think it through. I have decided that each designer must provide the treasure for his own hunt. Potential designers might recoil from this, but here are some things to consider. This would mean cleaner lines. Responsibility and decisions would be decentralised. It's actually normal for designers to fund the treasure for their hunts. What should we do if John has a big $12,000 treasure, or Veronica is impoverished?
NEW If you aim to make money, you've probably come to the wrong place. Lady Liberty
Headed to the treasure hunt child site:
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Move the puzzle maker vs. treasure placer from Contact to Team.
Treasure placers do more tasks than you think. You probably need to choose the location. You need to get the treasure. The place needs to be integrated with the puzzle.
You want to make sure you don't get caught placing the treasure, the nightmare of creators. Ideally placing a test treasure and seeing if it is discovered over time should be tried in advance.
I've been checking out publishing.
Self publishing would have its ups and downs. One advantage of self publishing is you would have control over timing. Self publishing is apparently good for niche books. A book series works well. This self publishing business makes it feel more doable.
Traditional publishing would have advantages. A bigger publishing house would offer an advance, which would come in handy. There would be an editor for the narrative treasure hunt.
Cover art and layout would be taken care of. They would work on the accounting.
NEW Make whatever kind of treasure hunt you feel like. Having said that, a hunt with illustrations
Whistill,
The Secret 13th
is useful. Even better is a narrative hunt, a story, partly because it would pad out the
page count.
Should TC treasure hunts be explicit about their region/province/city? That's complicated.
Treasure hunts are fun games where you try to get a treasure. But the location of the treasure is secret; you have to figure it out.
It's up to the treasure hunt creator.
The prize might be so low it's not worth travelling across the country to pick it up. But that's a subjective decision.
Recent treasure hunts:
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Someone like me sees the prize, geography and type of hunt. Meanwhile the hunters, and certainly the creators, see the clever puzzles and the adventure.
Vancouver. ~ New to me.
This, as well as Silver Dragon, are examples of using a map. I can't see the map for either of these.
I would like to see a Canadian treasure hunt scene. I would like to see meetups, like they have in the states. Meetups are unlikely. Canada has
the population of California, but the width of a continent, different scenes, and limited treasure hunts.
"Sequential puzzle, where one clue helps you figure out the next. Sequential road trip, going from spot to spot like in a Hollywood movie." mentioned above.
The Invitation - Full Solution
It's a lot.
Eight "cards", check them out. West Virginia area. Lower prize. Includes the solution to an earlier hunt.
What is the most northerly country in Africa?
What was the name of the cat in the film Pet Sematary?
Agent Ice
A neat pair of words.
Red Dart is a name I've had kicking around for a superhero. But superheros have never been my thing. Inspired by this.
It feels like something could be done with psychics, or people who claim to be pyschics. But I don't know what.
Base number 12. You/a character could have some different fun trying that. The Oobl people use it.
A pod/attached craft that is ferrying cattle through the galaxy to some outpost. Pigs in space!
NEW A group of people are going to a distant mining outpost. They go into hypersleep in their pod.
You kind of forget they are there. Late in the game somebody wakes up "Did I miss anything"?
This is what I want to do for Alouette. But what I should do is work on world building, science and technology.
These guys make it look so easy. Something you don't get from this still shot is the stars passing by, which must be a nice sight. Cosmic rays don't seem to be an issue. I wonder who works the night shift.
People sit and stand. They're not in zero gravity. They have oxygen. They have a conversation, not an exchange of texts. They speak in American English.
Aliens are humanoid, really human, they typically speak in American English,
and they are comfortable in the ship's environment. They should get to the destination planet by Wednesday. There are planets with civilisations. There is a Federation that is a
stable institution based on Earth.
The biggest issues are space, time and communication. I don't think humans will ever get much of anywhere in space. What if you hit a little particle going a zillion miles an hour? How long will it take? Wouldn't that be boring? Do you understand how big a tiny fraction of the galaxy is?
Going faster than the speed of light is not possible.
Going very fast messes with time. (I never get this straight in my mind) When you accelerate in your rocket ship, people in the planet you left behind will age much faster than you. This has worldbuilding implications.
When you go to the planet Zoonx, do they have the same level of technology as other places?
Communication across the stars would not work. Electromagnetic radiation, e.g. radio, moves at the speed of light. Did you really hear a distress call in space?
What will medical care be like in the future? Will viruses be identified and vaccines produced lickety split? Say goodbye to that virus story. And goodbye to that other virus story.
As of writing, I think this is the best licorice. It pulls you to consume more and more. It's called liquorice in Britain, where this comes from (réglisse in France and Quebec). It seems more bitter than other licorice. Although
The taste of black licorice has a way of being hard to pin down. Life is simple for people who just don't like it. I've gone through cycles where I think Panda licorice is great, the next day I'll say
I won't ever have it again, and the next day I'll happily consume it.
How do you say "ask"? I asked you a question.
Ask was a verb. One day in recent times somebody decided it is a noun (like other European languages), and then everybody followed that.
An old one-minute video. The musk ox(en?) seem be making a defensive line. As I understand it, this protects the young from predators.
Task Force X