A girl sitting on the carpet had a wrapped candy. She said
"Let's make a game."
How about some coloured bouncy balls. They are cut in half and glued back together
to make new two-colour bouncy balls. There are 3-5 players. Through some mechanism
certain players are rewarded for some colours and punished for others. The player
whose turn it is secretly chooses her ball, then tosses the ball in the air and has it land within a certain area and bounce off.
The essence of the game is that players race to grab the ball for themselves, or
perhaps prevent another player from getting it. However, while there is this split-second action there are also observations and decisions to be made first.
If you grab a ball whose colour you need you will be rewarded, but if you touch a ball
with the wrong colour you are punished. Lots of bouncing, craziness and discussion.
Concepts for games that never were made will be presented here. This will be done
incrementally, then moved to the Games page when ready.
I almost forgot about Thunderbird! That was the game that kickstarted Oak Games in the first place.
Thunderbird is a stacking game with a totem pole theme
that works fine, but producing it is daunting, and that is why
it keeps getting forgotten.
The goal is to move and stack pieces until you make your totem
pole with four of the player's pieces in the proper order.
The pieces are from totem poles sliced into four. Twelve pieces belong to you,
and twelve belong to your opponent. Like real totem poles, the pieces for one player
are coloured while the opponent's pieces are not coloured.
The top piece on a totem pole is referred to as
The board (with a nice indigenous design on it?) is a 5x5 grid. The game starts off with all the spaces except
the centre one having a piece on it.
During a player's turn the player moves one piece or
a pole or any number of pieces on top of a pole, as long as the top piece is the
player's. You move it orthogonally to the adjacent
You can move to an adjacent empty cell, or stack on other pieces.
You can stack on to anyones's pieces, in any order, any height.
to this is the thunderbird, which you are physically unable to stack on to.
The Thunderbird Rule:
You can't have all three of your thunderbird pieces on all three
of your opponent's pieces of a particular type.
I originally made a prototype using spools, which I am likely to do again. It's
not as accident prone as you might think.
Tagline: One player tries to blow the sailboat to the top while the other player
blows the sailboat to the right.
A few years ago I created a simple game called Sailboat. You push the boat from
the left to the right, while your opponent is pushing the boat from bottom to top.
Do you know how binary numbers work? You've got a row of ones and zeros
representing one, two, four, eight etc. If you add a one to a one it becomes a zero
and the next higher value digit becomes a one.
0 0 1 0
add one -->
1 0 1 0
add one -->
0 1 1 0
add one -->
1 1 1 0
add one -->
0 0 0 1
Let's consider the aesthetics. The board and the pieces are the same ocean blue.
I picture maritime types playing this in a Mediterranean country with the sea in
view. The board has no lines, nothing! The pieces are blue, with a white ring on one side.
One piece has a white sailboat. The board functions as a 6 x 6 grid. Pieces (except the sailboat) are not moved. Pieces are added and flipped.
A unique thing. You can add one, i.e. a ring, to the far left of any row, while the
opponent adds a one anywhere on the bottom row, as the wind blows.
The game is so-so, nothing wrong with it but not great. A physical game was not
seriously considered, although it would be cute, smaller, unique and thematic. I started an app, but got stuck in the swamp of logic and dropped
Between the appearance, manipulation of the pieces, and the rules, it would be strikingly
unique. Small too.
It's up to you whether you want to use the French pronunciation. But this
will help you to pronounce en lieu,
milieu and adieu. Entrepreneur (which I think of as "taker in the middle"), ending with a
consonant, is a bit different, but
here is how to pronounce it.
The female version of this is entrepreneuse.